Arts
From the Set Sports & STEAM
When people think of sports, they often think of athletes, coaches, and sports broadcasters. But they often don't realize the key roles that STEM (Science, Technology, Engineering, and Math) professionals play in athletics. Engineers, scientists, technicians, inventors, and other STEM professionals design and build stadiums, wearable technology, protective gear, and other things. Others collect and analyze massive amounts of data to help individual athletes and teams obtain a competitive edge. In recent years, the letter "A" (for "arts") has been added to the STEM acronym to acknowledge the artistic creativity and innovation that are involved in STEM fields. The "arts" in STEAM include music, writing, fine arts, drama, design, digital art, and other creative disciplines. Sports & STEAM: Arts will give you a front-row seat to the exciting intersection of sports and the arts. It will help you to discover a wide range of arts-related sports careers and learn some amazing ways that the arts are integrated into the sports world. Each volume in the Sports & STEAM series spotlights a different STEAM field and details how it plays a major role in the sports world. Discussions of emerging technologies--such as artificial intelligence, augmented and virtual reality, the Internet of Things, 3D printing, and advanced robotics--demonstrate how these technologies are being used to help athletes and teams, as well as improve the fan experience. Information on STEAM-related career paths in sports is also provided.