Race to the Top

From the Set Open World Squad

The gamer squad is entering a racing challenge! In this Open World level, vehicles are equipped with battle gadgets, and the group must work together to outwit NPC drivers. Thirteen-year-old Hanna, however, seems more focused on performing flashy stunts. That's because lately, she's been missing the spotlight. IRL, Hanna is used to being a theater star, but after moving in with her grandparents, she's at a bigger school with bigger talent. Now she's not sure she'll even be cast in the upcoming play and is feeling lost. With help from her squad, can Hanna settle in and learn it's okay to play a supporting role? Game on with Open World Squad, an illustrated hi-lo chapter book series featuring exciting video game action and a winning mix of easy-to-read narrative text and in-game chat conversations.

Format List Price Your Price Qty
$25.99 $19.49
Interest Level Grade 4 - Grade 6
Reading Level Grade 2
Dewey Number FIC
Lexile 510L
ATOS Reading Level 3.4
Guided Reading Level R
Language English
Publisher Capstone
Format Reinforced book
ISBN 9781669031826
Copyright 2024
Number of Pages 72
Dimensions 5.25 x 7.5
Graphics 1-color illustrations

SLJ Review of Open World Squad

Four 13-year-old friends team up in Open World, an online video game where they battle fantastical creatures and complete quests with their avatars. While the friends game, they encounter real issues, such as caring for younger siblings and taking care of dinner while mom works late. This illustrated high-interest title empowers siblings to collaborate inside and outside the game. Educators will appreciate the social-emotional lessons about positive teamwork, self-monitoring, using creativity to problem solve, breathing, and the Taking Care page devoted to mental health websites. Part of the text is in-chat messages, and illustrator Laughead’s dynamic art resembles “Teen Titans Go!” Bold text is used for onomatopoeia, and there’s a glossary with pronunciations and discussion questions for reading groups.

VERDICT A sci-fi/realistic hybrid designed for middle schoolers where helpful real-world advice is provided in a context of video gaming.

Author: Michael Anthony Steele

Illustrator: Mike Laughead