Fall 2024

Making Video Games

From the Set Making Media

Video games are a popular form of media, and today it is easier than ever for people to create their own. This title explores the history and future of gaming technology, as well as the equipment, skills, challenges, and marketing strategies involved in designing and releasing video games. It also looks at the differences between big-budget developers and independent developers. Features include a glossary, references, websites, source notes, and an index.

Format List Price Your Price Qty
$42.79 $29.95
Interest Level Grade 6 - Grade 12
Reading Level Grade 8
Dewey Number 794.8
Lexile
ATOS Reading Level 7.0
Guided Reading Level
Language English
Publisher ABDO Publishing
Format Reinforced book
ISBN 9781098293383
Copyright 2025
Number of Pages 112
Dimensions 9.75 x 8.5
Graphics Full-color photographs

SLJ Review of Making Media

These titles explore the creation of different forms of entertainment. From making podcasts to video games, music to books, various creative mediums are explored in this series. Each title covers the history, creation, professional development, popular creators, and future of the topic at hand. Informative paragraphs are accompanied by sidebars with quick facts or quotes. The format is clean, with crisp white pages of text, chapter openings in a contrasting color, and captioned photos and renderings throughout. Titles offer in-depth historical information readers may not be aware of, like details about the Hurrian Hymn tablet, which is the oldest piece of written music (Making Music). While the text can be dense, the chapters can be read separately or built upon. Back matter includes essential facts, a glossary, additional resources, source notes from each chapter, an index, and about the author. VERDICT A comprehensive series for older middle school to high school _readers who want to know as much as possible about broadening their content creation endeavors.

Author: Tom Streissguth